Pages

Tuesday 3 December 2013

HOUSE OF GRAMMAR

NAME OF THE TEACHER
MRS. URMIL KATOCH.
DESIGNATION
T.G.T ENGLISH.
SCHOOL
KENDRIYA VIDYALAYA  BAIRAGARH.
REGION
BHOPAL.
PROJECT
ALICE’S VIRTUAL WORLD.
SUBJECT
ENGLISH   GRAMMAR.
CLASSES
I  to   X
LESSON  
 HOUSE  OF  GRAMMAR.
AUTHOR
  MRS.    URMIL KATOCH.
OBJECTIVES 
Ø  TO USE THE ANIMATION IN ALICE TO CREATE INTEREST IN GRAMMAR.
Ø  USE   A VISUAL AND TEXTUAL STORYBOARD FOR AN ANIMATION.
Ø  CORRELATE STORY BOARD STATEMENTS WITH PROGRAM EXECUTION TASKS.
Ø  CLASSIFY THE WORDS IN THE POEM TO THE WORK THEY DO IN THE SENTENCE.
Ø  ANALYSIS AND INTERPRETATION OF EIGHT PARTS OF SPEECH.
Ø  TO DEVELOP LISTENING & SPEAKING SKILLS.
Ø   CONCLUSION AND   INFERENCES FOR GRAMMAR.
CONTENT   POINTS          
Ø  APPLICATION OF GRAMMAR KNOWLEDGE.
Ø  dEVELOPMENT OF OBSERVATIONAL SKILLS.
Ø  DEVELOPMENT OF COMMUNICATIVE SKILLS
METHODOLOGY
Ø  CREATING  SCENES  WITH  ALICE
Ø  INTRODUCING &POSITIONING  INSTANCES
Ø  USING PROCEDURES FOR SAY /THINK, ORIENTATION ETC.
Ø  DECLARING NEW PROCEDURES.
Ø  USING CAMERA MARKERS.
Ø  USING THE POSSIBLE ‘CONTROL’ LOOPS.
RESOURCES  & CREDITS
Ø  ALICE.ORG FOR SOUND FILES
Ø  GENERAL GRAMMAR BOOKS
Ø  ALICE GALLERY FOR PRESENTATION.
Ø  POEM RECITATION VOICE (SELF)
RECAPTULATION
Ø  FILL IN THE BLANKS TO SUMMARIZE THE EIGHT PARTS OF SPEECH.
Ø  EXTENDED READING COMPREHENSION QUESTIONS.
Ø  IDENTIFY THE MAIN PARTS & MINOR PARTS OF SPEECH.
CHALLENGES
Ø  FINDING “INDIAN” INSTANCES /OBJECTS FROM ALICE GALLERY.
Ø  TIME MANAGEMENT- TESTING & DEBUGGING.
Ø  HARNESSING SYLLABUS IN ALL SUBJECTS  TO DEVELOP CREATIVITY WITH ALICE WORLD.
ACKNOWLEDGEMENT
Ø  PRINCIPAL KV BAIRAGARH MRS .
Ø   MRS.KAMAL PETER, ORACLE ACADEMY.
Ø   ALICE SOFTWARE.
Ø  SURVEYMONKEY.
PROJECTION
Ø  STUDENTS WILL FIND CREATING ALICE’S WORLD INTERESTING & CHALLENGING.
Ø  PROVIDE AN OPPORTUNITY FOR THE TEACHERS TO BE IN TUNE WITH TIME AND LEARN DIGITAL CODING TO PROVIDE JOYFUL LEARNING ATMOSPHERE.


Saturday 23 November 2013

The Solitary Reaper

Student Presentation Elements
Theme

  • William Wordsworth’s Romantic view of the imagination
  • The power of one’s imagination to transform common everyday events into representation of a larger reality
  • language is not an issue if the melody is divine-so touching
  • Setting
  • The mountainous region in the northwest of Scotland
Characters
  • William Wordsworth, the poet himself
  • the highland girl who is reaping in the field
  • passers by 
Objectives
    Demonstrates: 

  • Both literal and interpretive understanding of the poem.
  • Understanding of the use of sentences, sequencing ideas, and relevant information in writing.
  • Persuasive power of visual imagery that Alice offers through its rich image library. Get digitally communicative.
  • Knowledge of writing conventions and sentence structure in making a Digital story.
  • Capability of using Alice software , different procedures and writing programming statements to create an animation.
Mood
  • the poet is empathetic
  • pensive
  • thoughtful
  • The song of the girl is melancholic


Thursday 12 September 2013

Book Trailer - George's Marvellous Medicine

Prepared By
Mujib Rahiman K.U
Librarian
KV Kanjikode
Topic
George's Marvellous Medicine – A Book Trailer
Objectives
·         Motivate students to read and utilise library resources
·         Introduction to Book trailer as a tool to generate interest to read the book
·         Alice as a tool to create animations
·         Develop ICT skills
·          Develop technological production, design, story telling skills
·         Elements of a book trailer – music, background, story setting, suspense, special effects etc
About the Book
George's Marvellous Medicine is a children's book written by Roald Dahl. It tells the story of George, an 8 year old boy, who is fed up with his grandmother's selfishness and her attitude towards him. He decides to make a special medicine making use of all the available things in the household including some harmful items. Whether George gives the medicine to Grandma and what happens to her if she takes the medicine are the suspense elements that will excite the students to read the book.
About the Author
Roald Dahl was a famous British novelist and short story writer. He has written a good number of stories for children including His works include James and the Giant Peach, Charlie and the Chocolate Factory, Matilda and The Witches
Book Trailers
Digital Book Trailers are short videos to promote a book. They are made with the purpose of motivating others to read the book.
Book Trailers are made using different softwares and in different formats like PowerPoint Presentations, PDF, Videos etc. Here the attempt was to create a book trailer using Alice.
Presentation
The final video was presented to the members of the Readers' Club. The response from the students was highly encouraging. Almost all the students wanted to read the book and the demand for other books by Roald Dahl was high.
As expected, the animation could generate interest among the students towards Alice programming.

Acknowledgements:
Free Natural Reader 11
Oracle Education Academy
Alice 3.1 and Carnegie Mellon University
Kendriya Vidyalaya Sangathan

Wednesday 24 July 2013

How I Taught My Grandmother

ALICE PRESENTATION ---- PROJECT PLAN

NAME OF THE TEACHER
Mrs.K.V.KAMALA SUNDARAM
DESIGNATION
TGT (ENG)
SCHOOL
K.V NO.2 TAMBARAM
REGION
CHENNAI
PROJECT
ALICE WORLD
SUBJECT
ENGLISH
CLASS
IX
LESSON  
HOW I TAUGHT MY GRANDMOTHER
AUTHOR
SUDHA MURTHY
OBJECTIVES 
1.to reinforce the main points in the lesson
2.to use ICT skills.
3.to use the animation in ALICE  to create
 interest .
4.Write a visual and textual storyboard for an animation.
5.correlate storyboard statements with program execution tasks

CONTENT   POINTS          
1.The narrator (Sudha) goes to her native
 village.
2.Her grandmother is always anxious to know what happens in the story “Kashi Yatre”.
3.Kashi Yatre is a popular Kannada story written by the writer “Triveni” and came as serial in “Karmaveera”.
4.Sudha teaches her grandmother alphabets.
5.The grandmother learns with determination.
6.On Saraswathi Puja Day, the grandmother falls at the feet of her young guru and declares her success.
7.We should focus on “literacy” & “Girls’ Education”.
METHODLOGY
1.Creating scenes.
2.Introducing &Positioning Instances
3.Using procedures for say /think, orientation etc.
4.Declaring new procedures.
5.Using Camera Markers.
6.Using the possible ‘control’ loops.
RESOURCES  & CREDITS
1.Literature Reader Class IX English ( CBSE)
2.Alice.org for sound files
3.google – images &sound files
RECAPITULATION
Objective Q& A
CHALLENGES
1.Finding “Indian” instances /objects from Alice Gallery.
2.Time Management- testing &debugging.
ACKNOWLEDGEMENT
1.Mrs.Prasanna Kumari, Principal, KV NO.2 TAMBARAM.
2.Mrs.Kamal Peter, Oracle Academy.
PROJECTION
1.Students will find creating Alice Worlds interesting &
challenging.
2.An opportunity for the teachers to be in tune with times and
 learn ‘coding’ through playway method.

Friday 19 July 2013

Come let us learn Alice



LESSON PLAN
Topic:  Come let us learn Alice
Class: 6-10
Subject: Work Experience
Author: M Rahiman, Librarian, KV Kanjikode West
Objectives:
Students are
  1.  Able to appreciate the benefits of learning Alice, a 3D programming software.
  2. Motivated to learn Alice for Animation, Games and Quiz.
  3. Develop skills of working on Alice a 3D programming free ware.

Development of the Lesson:
Sl. No Learning Activities Learning Outcomes Skills Developed
1 Students visit the Alice website. Understand the genesis of Alice, the scope of the software and learning activities currently underway. Reading and understanding.
www.Alice.org Navigating through a website
2 Down load Alice Are able to install JDK and Alice on the computer/laptop Download and installation of software
3 Observe the Alice Presentation : Come Let us Learn Alice (Teacher Presentation) Are able to note the distinguishing elements of the presentation Synchronous movements, insertion of music, the visual imagery Appreciate creativity, are self motivated to learn, concentration.
4 Teacher Demonstration and student practice activities to learn Alice. Learn to create a scene by adding and positioning objects, using procedures, declaring procedures, creating multiple camera angles, inserting text, music, using control statements and functions. To work on Alice software.
5 Alice Projects for students (Group Activity).Themes listed ahead. Through the project presentations, students become familiar with the procedures of working on Alice. Do research work, write story boards and make a complete project with technical finesse. To be a director, producer, choreographer of any production on Alice.
6 Groups showcase their work Confident working on Alice. Animation, Story Boarding, Team work, Communication skills, Time management.



Assignment:  (Prepared by the students and evaluated by teacher)
Divide the class into 4 groups: Assigned are four themes to make a presentation on
  • Pollution
  • Peace in the World
  • Healthy Living
  • Help Thy Neighbour

Evaluation Criteria:
Creativity -15 Marks
 Use of Procedures – 10Marks
 Choice of Music -05 Marks
 Division of responsibility -05 Marks
Credits and Citations- 05 Marks
Format of Presentation - .a3p file, Video, uploading on Blog. -05 Marks
Overall impact on the presentation -05Marks